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==Fantasy in Media== | ==Fantasy in Media== | ||
An important factor in the development of the fantasy genre was the arrival of magazines devoted to fantasy fiction. When Weird Tales, the first English language fantasy fiction magazine was created, the pulp magazine format was at the height of its popularity.<ref name="Fantasy">"Fantasy." Wikipedia. Wikimedia Foundation. Web. 3 July 2015.</ref> This magazine brought fantasy fiction in audiences in both the U.S. and Britain, and because of this magazine, science fiction and fantasy began to be associated with each other.<ref name="Fantasy">"Fantasy." Wikipedia. Wikimedia Foundation. Web. 3 July 2015.</ref> In 1950s, epic fantasy hit mainstream with J.R.R. Tolkien’s epic fantasy, The Lord of the Rings. | An important factor in the development of the fantasy genre was the arrival of magazines devoted to fantasy fiction. When ''Weird Tales'', the first English language fantasy fiction magazine was created, the pulp magazine format was at the height of its popularity.<ref name="Fantasy">"Fantasy." Wikipedia. Wikimedia Foundation. Web. 3 July 2015.</ref> This magazine brought fantasy fiction in audiences in both the U.S. and Britain, and because of this magazine, science fiction and fantasy began to be associated with each other.<ref name="Fantasy">"Fantasy." Wikipedia. Wikimedia Foundation. Web. 3 July 2015.</ref> In 1950s, epic fantasy hit mainstream with J.R.R. Tolkien’s epic fantasy, ''The Lord of the Rings''. | ||
The American Film Institute defines the Hollywood fantasy film as “a genre where live action characters inhabit imagined settings and/or experience situations that transcend the rules of the natural world”.<ref name="Fantasy and Animation">"Cfp.english.upenn.edu." Fantasy/Animation: A Conference on Media, Medium and Genre. Web. 3 July 2015.</ref> Because of the components of fantasy, animation seems to inhabit an unavoidable position in fantasy cinema.<ref name="Fantasy and Animation">"Cfp.english.upenn.edu." Fantasy/Animation: A Conference on Media, Medium and Genre. Web. 3 July 2015.</ref> | The American Film Institute defines the Hollywood fantasy film as “a genre where live action characters inhabit imagined settings and/or experience situations that transcend the rules of the natural world”.<ref name="Fantasy and Animation">"Cfp.english.upenn.edu." Fantasy/Animation: A Conference on Media, Medium and Genre. Web. 3 July 2015.</ref> Because of the components of fantasy, animation seems to inhabit an unavoidable position in fantasy cinema.<ref name="Fantasy and Animation">"Cfp.english.upenn.edu." Fantasy/Animation: A Conference on Media, Medium and Genre. Web. 3 July 2015.</ref> | ||
Fantasy is greatly emphasized in the video gaming world. Many include subterranean settings, the vocabulary of elves, wizards, goblins, magical swords, etc. and follow a classic heroic journey. Video games enable players to create fantasy worlds for themselves where they were heroic, active, and respected. Many fantasy video games follow the theme of kill or be killed or contain very suggestive violence as seen in the Grand Theft Auto and World of Warcraft games. | Fantasy is greatly emphasized in the video gaming world. Many include subterranean settings, the vocabulary of elves, wizards, goblins, magical swords, etc. and follow a classic heroic journey. Video games enable players to create fantasy worlds for themselves where they were heroic, active, and respected. Many fantasy video games follow the theme of kill or be killed or contain very suggestive violence as seen in the ''Grand Theft Auto'' and ''World of Warcraft'' games. | ||