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*.MP3 ('''MPEG-1 or MPEG-2 Audio Layer 3''') - standard format for compressing audio into a smaller file. It is a "lossy" format (meaning that it loses some data upon compression) which causes it to not have the sound quality identical to audio file it began as. <ref>[http://ipod.about.com/od/filetypes/fl/How-MP3-and-AAC-Are-Different-and-Other-iPhone-File-Types.htm] Retrieved November 2, 2014. </ref> | *.MP3 ('''MPEG-1 or MPEG-2 Audio Layer 3''') - standard format for compressing audio into a smaller file. It is a "lossy" format (meaning that it loses some data upon compression) which causes it to not have the sound quality identical to audio file it began as. <ref>[http://ipod.about.com/od/filetypes/fl/How-MP3-and-AAC-Are-Different-and-Other-iPhone-File-Types.htm] Retrieved November 2, 2014. </ref> | ||
*.OGG - Derived from the computer jargon term "ogging", is a multimedia container format developed and maintained by Xiph.Org Foundation. It provides packet framing, error detection, and periodic timestamps for seeking. It is a stream oriented container, as it can be written and read in one pass. <ref>[http://xiph.org/ogg/ OGG]</ref> | *.OGG - Derived from the computer jargon term "ogging", is a multimedia container format developed and maintained by Xiph.Org Foundation. It provides packet framing, error detection, and periodic timestamps for seeking. It is a stream oriented container, as it can be written and read in one pass. <ref>[http://xiph.org/ogg/ OGG] Retrieved November 2, 2014.</ref> | ||
*.WMA ('''Windows Media Audio''') - audio file type developed by Microsoft. It is a lossy format, thus resulting in a loss of audio fidelity. <ref | *.WMA ('''Windows Media Audio''') - audio file type developed by Microsoft. It is a lossy format, thus resulting in a loss of audio fidelity. <ref>[http://www.dummies.com/how-to/content/digital-audio-file-formats-lossy-and-lossless-code.html Digital Audio File Formats: Lossy and Lossless Codecs] Retrieved November 2, 2014.</ref> | ||
===Video=== | ===Video=== |