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'''Portal''' | '''Portal''' | ||
Portal Fantasy begins with a magical doorway connecting two worlds separated by space and time. The hero either passes through it willingly or is summoned to the other world. The hero usually spends the whole story trying to get home. | Portal Fantasy begins with a magical doorway connecting two worlds separated by space and time. The hero either passes through it willingly or is summoned to the other world. The hero usually spends the whole story trying to get home.<ref>http://bestfantasybooks.com/fantasy-genre.php#portal-fantasy</ref> This isn't always the case. In the Harry Potter series, the main characters would prefer to be in the magical world versus the [[Muggle]] world. In portal fantasy, not only can you travel to different places you can travel to different times. In [[Miss Peregrine's Home for Peculiar Children]] by Ranson Riggs, one of the main characters uses time travel to go back to 1940. Portal fantasies are often about ensuring that the worlds stay divided. [http://bestfantasybooks.com/portal-fantasy.html] In the Harry Potter series, the magical folk make it a priority that the Muggles have no idea that their world exists. Ultimately, aside from moving from the real world into another more magical world, portal fantasy is a versatile and open-ended sub-genre where anything is possible. <ref>http://bestfantasybooks.com/portal-fantasy.html</ref> | ||
'''Secondary World''' | '''Secondary World''' | ||
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Sword and sorcery is characterized by heroes engaging in action and violence in fast paced stories. <ref>https://en.wikipedia.org/wiki/Sword_and_sorcery</ref> Tales of sword and sorcery are narrowly focused unlike [https://en.wikipedia.org/wiki/High_fantasy High Fantasy] stories which focus more on personal stakes and are self-contained. | Sword and sorcery is characterized by heroes engaging in action and violence in fast paced stories. <ref>https://en.wikipedia.org/wiki/Sword_and_sorcery</ref> Tales of sword and sorcery are narrowly focused unlike [https://en.wikipedia.org/wiki/High_fantasy High Fantasy] stories which focus more on personal stakes and are self-contained. | ||
'''Folklore''' | '''Folklore''' | ||
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Unlike most fantasy pieces, magical realism does not use imaginary or unseen devices such as angels or ghosts to make the story fanatical. Magical realism stresses normal element of the world to make the setting of the story to make the reader feel like they are in a different world. Readers are often can view the reality it two different ways. With magical elements amplifying the state of mind of the reader, time and space are often challenged and the identity is often broken.<ref>"Magical Realism." Magical Realism. Web. 3 July 2015. <http://www3.dbu.edu/mitchell/magical.htm></ref> | Unlike most fantasy pieces, magical realism does not use imaginary or unseen devices such as angels or ghosts to make the story fanatical. Magical realism stresses normal element of the world to make the setting of the story to make the reader feel like they are in a different world. Readers are often can view the reality it two different ways. With magical elements amplifying the state of mind of the reader, time and space are often challenged and the identity is often broken.<ref>"Magical Realism." Magical Realism. Web. 3 July 2015. <http://www3.dbu.edu/mitchell/magical.htm></ref> | ||
'''The New Weird''' | '''The New Weird''' | ||
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Popular authors of the New Weird include China Mieville, Richard Calder, Jonathan Carroll, James Morrow, John Crowley, and many more.<ref>Davies, Alice."Science Fiction Research Association." New Weird 101. 2010. Web. 2 July 2015. <http://www.sfra.org/sf101newweird>.</ref> | Popular authors of the New Weird include China Mieville, Richard Calder, Jonathan Carroll, James Morrow, John Crowley, and many more.<ref>Davies, Alice."Science Fiction Research Association." New Weird 101. 2010. Web. 2 July 2015. <http://www.sfra.org/sf101newweird>.</ref> | ||
'''Romantic Fantasy''' | '''Romantic Fantasy''' | ||
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Romance fantasy stories share the same basic story line. The heroine has lost her place in society and must form new relationships, including social, political, and romantic relationships, in order to gain acceptance elsewhere. The heroine usually possesses magical powers and falls in love with a man who is also capable of performing magic. However, the magic in romance fantasy is much gentler. The heroine and the hero discover together how their powers can be used in order to restore good. Unlike realistic novels, romantic fantasy novels can end unhappily. Although there is little to no violence, non-graphic sex is common.<ref>"Romantic Fantasy." Best Fantasy Books. Web. 26 June 2015. http://bestfantasybooks.com/romantic-fantasy.html</ref> | Romance fantasy stories share the same basic story line. The heroine has lost her place in society and must form new relationships, including social, political, and romantic relationships, in order to gain acceptance elsewhere. The heroine usually possesses magical powers and falls in love with a man who is also capable of performing magic. However, the magic in romance fantasy is much gentler. The heroine and the hero discover together how their powers can be used in order to restore good. Unlike realistic novels, romantic fantasy novels can end unhappily. Although there is little to no violence, non-graphic sex is common.<ref>"Romantic Fantasy." Best Fantasy Books. Web. 26 June 2015. http://bestfantasybooks.com/romantic-fantasy.html</ref> | ||
==Fantasy in Media== | ==Fantasy in Media== | ||
An important factor in the development of the fantasy genre was the arrival of magazines devoted to fantasy fiction. When Weird Tales, the first English language fantasy fiction magazine was created, the pulp magazine format was at the height of its popularity. <ref>"Fantasy." Wikipedia. Wikimedia Foundation. Web. 3 July 2015.</ref> This magazine brought fantasy fiction in audiences in both the U.S. and Britain, and because of this magazine, science fiction and fantasy began to be associated with each other. <ref>"Fantasy." Wikipedia. Wikimedia Foundation. Web. 3 July 2015.</ref> In 1950s, epic fantasy hit mainstream with J.R.R. Tolkien’s epic fantasy, The Lord of the Rings. | |||
The American Film Institute defines the Hollywood fantasy film as “a genre where live action characters inhabit imagined settings and/or experience situations that transcend the rules of the natural world”. <ref>"Cfp.english.upenn.edu." Fantasy/Animation: A Conference on Media, Medium and Genre. Web. 3 July 2015.</ref> Because of the components of fantasy, animation seems to inhabit an unavoidable position in fantasy cinema. <ref>"Cfp.english.upenn.edu." Fantasy/Animation: A Conference on Media, Medium and Genre. Web. 3 July 2015.</ref> | |||
Fantasy is greatly emphasized in the video gaming world. Many include subterranean settings, the vocabulary of elves, wizards, goblins, magical swords, etc. and follow a classic heroic journey. Videogames enable players to create fantasy worlds for themselves where they were heroic, active, and respected. Many fantasy video games follow the theme of kill or be killed or contain very suggestive violence as seen in the Grand Theft Auto and World of Warcraft games. | |||